Inside the Rendering Engine of a Canvas App
Rendering isn’t just about drawing shapes. It’s about controlling how much work happens per frame.
Technical learnings, projects, and things worth writing about.
Technical learnings, side projects, and things I find worth writing about.
Rendering isn’t just about drawing shapes. It’s about controlling how much work happens per frame.
Performance issues don’t show up immediately, they build up quietly until your assumptions stop working.
What this blog is, what I write about, and why.